About This ContentEmbark on the final Space Marine campaign of the 2nd War for Armageddon as you lead the glorious Ultramarines to battle in a new campaign where the decisions you make will persist and alter the flow of the war in new and exciting ways!At the climactic moment of the 2nd War for Armageddon, three Space Marine chapters descend from the skies above to aid the beleaguered defenders of Hiveworld Armageddon. Now take control of the Ultramarines and re-live their contribution to this epic confrontation in a brand new campaign for Warhammer 40,000: Armageddon. This campaign features 11 all new missions organized into three Acts that follow the exploits and heroic deeds of the Ultramarines during the 2nd War for Armageddon. Earn the favour of your fellow Space Marine Chapters or dare to go it alone as you battle once again to drive the Ork invaders from Hiveworld Armageddon! CAMPAIGN MISSIONS LIST Act 1 Honoured Arrival:
Act 2 Tartarus to Infernus:
Act 3 Glorious Triumph:
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Playing as space marines is very different from the main campain on a strategic level. It is not massively different from the core game, the main difference being that you don't have access to Steel legion units. However that means that there is no access to long range artillery or cheap infantry units.. If you're a masochist pick this one up. Devs decided to make things "challenging" by just spamming you with hundreds of high powered ork units. It's not a tactical game, it's a puzzle where you have to play a scenario over and over again to find the one precise combination of units and moves to (barely) win. It's not fun it's just frustrating, which is a shame because I really like the base game.. last mission not fair Haste Heist download complete edition
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About This ContentWe’re launching our biggest pack yet with over 130 paint schemes! For the first time ever, players can play in race-winning paint schemes from 19 MENCS races. This NASCAR Heat 2 - December Jumbo pack will also have 84 playoff paint schemes from the Monster Energy NASCAR Cup Series, NASCAR XFINITY Series, and NASCAR Camping World Truck Series. Also included are 31 paint schemes from the MENCS and NXS regular season. Finally, 3 new Challenges await.Expect paint schemes like the following: MENCS: Dale Earnhardt Jr. #88 Mountain Dew (Michigan) Ricky Stenhouse Jr. #17 Fifth Third Bank (Talladega – Winner) Martin Truex Jr. #78 Bass Pro Shops (Homestead – Playoff) … NXS William Byron #9 Axalta / Windsor (Iowa) Brad Keselowski #22 SKF (Pocono) Cole Custer #00 Haas Automation (Kansas – Playoff) … CWTS: Christopher Bell #4 JBL (Homestead – Playoff) John Hunter Nemechek #8 FAS Pink (Talladega – Playoff) Austin Cindric #19 Fitzgerald Glider Kites (Martinsville – Playoff) Plus, many more! This content is also included in the 2017 Hot Pass! 1075eedd30
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About This GameTurbo Pug is back! And this time, he's airborne!
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About This ContentBoasting over 570 km of truly rapid inter-city travel, the Southwest China High Speed Network, available for Train Simulator, is a wonder in and of itself; watch high-flying viaducts and scenic valleys soar past as you embark on one of the fastest sets of rails in the world courtesy of Partner Programme Developer Just Trains.China has the largest High Speed Rail network in the world, with new, passenger-dedicated lines spanning a phenomenal 22,000 km across the mammoth nation, whisking millions of passengers between 29 of the country’s Provinces at speeds in excess of 350 km/h. This vast network began in 1997 when a radical series of ‘Speed Up’ campaigns were undertaken to improve the sorry-state railways of China. Diesel-powered passenger trains were forced into sharing tracks with freight across the country, and when combined with the limiting topography that governed the network, many services were losing out to road and air traffic. Between 1997 and 2004, five total ‘Speed Up’ campaigns were undertaken. Extra track was laid, many routes were electrified, steep grades were shallowed with tunnels and viaducts plus much more. By December 1994, the Guangzhou-Shenzhen Railway was operating at 160 km/h, the first line to offer such a speed – only years later, this would be increased to 200 km/h post-electrification. This railway was also the first to separate freight and passenger operations, this was made possible in 2000 and 2007 by opening a third and fourth track; for sure, the Guangzhou-Shenzhen Railway served as a model for what the whole country was destined to become. By 2007, the first high speed rail lines had been completed, allowing for 250 km/h operation. Following the initial success, new routes would start sprouting across the country, and it wasn’t long before 350, even 380 km/h service was possible between the prominent cities and regions of China. To lessen the impact on journey times, and to avoid the costs of land acquisition, a significant percentage of the Chinese High-Speed Railway network is built upon vast viaducts. Similarly, many tunnels are also present, further keeping the track as level as possible for the trains that cut through the landscape. By 2011, passenger numbers had surpassed those of the major short-haul local flights, which found themselves all but replaced by high speed rail; people would opt to travel on the cheaper and hassle-free journeys through the countryside. Fast forward, and China’s high speed railway network handled over 1.44 Billion passengers in 2016, a record-breaking feat. In order to operate this vast network, China was in need of various high speed train designs that would be capable of rapid acceleration, maintaining comfort, and above all – achieving high speeds. Ensuring local self-sustainability in the Chinese manufacturing plants, technology transfers were requested as part of the rolling stock bid; this would allow foreign successes to be utilised on the growing high speed lines. One company in particular, Bombardier, had been sharing technology with China since 1998 and was able to provide their Regina family for 250 km/h operations on the new dedicated high speed lines. Construction of the new EMUs, which were classified as the CRH1A, was a joint venture between Bombardier and China’s manufacturers and a total of 186 8-car units exist today. Another of Bombardier’s designs, based on their Zefiro 250 family, was ordered as the CRH1E; a 16-car high speed sleeper EMU, the first of its kind in the world. From Just Trains, the Southwest China High Speed Network delivers the breath-taking experience of racing through 570km-worth of Chinese valleys and hills. Included Rolling Stock•CRH1A EMU •CRH1E EMU Included ScenariosThe Southwest China High Speed Network includes 15 challenging scenarios: Career
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More scenarios are available on Steam Workshop online and in-game. Train Simulator’s Steam Workshop scenarios are free and easy to download, adding many more hours of exciting gameplay. With scenarios being added daily, why don’t you check it out now! Click here for Steam Workshop scenarios. Key Features
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About This ContentRound call voice of SETH.*Requires "UNDER NIGHT IN-BIRTH Exe:Late[st]" base game for this DLC. 1075eedd30
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About This GameLittle Races is a really addictive game, great fun at a very good price, and above all, many possibilities and ways to play, you can play by yourself, or you can even play with another person locally (with split screen).The mechanics is that of a normal racing game. Being able to choose several scenarios, you will have to run and try to do it in the fastest way, the one that before will win. Some features: -9 Different races included -3 different difficulties of AI -8 Vehicles ( truck, buggy, classic, van ...) in 8 colors -Simple yet efective graphics and style Game modes : -Championship -Arcade -Time trial. 3 Ways of playing: -Single player ( 1 player + 3 CPU cars). -2 players splitscreen ( 2 players + 2 CPU cars). -Local score leaderboard. a09c17d780
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About This ContentKurumi Mirumati appeared from the wreckage of a plane crash without any memories of her past. Nonetheless, these circumstances won’t stop her from living a cheerful life. One day, Kurumi began to hear strange voices in her head. They promise to show her a world of wonders and unveil the mysteries of her past. Kurumi trusts her happy-go-lucky attitude and her reliable young friends to guide her on this fantastic adventure! Features:
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